A revive in MM2 of The Locust is useful only when the second attempt has enough time, progress, and safety to matter. A current game-specific walkthrough reports a revive option after elimination, but the creator does not publish its price, limits, return location, retained items, or round conditions. Read the live prompt before spending anything.
Pause and read the whole prompt
Check the currency or resource shown, the confirmation wording, and any time limit. Do not click through a Robux purchase or resource spend from habit. A PRE-ALPHA interface can change, and a value from an older video may no longer apply.
If the prompt does not show what returns with you, assume nothing. Keys, equipment, role state, and location may behave differently. Ask teammates what the round looks like before confirming.
Four questions before reviving
- Is the round still active with enough time or objectives left?
- Has the survivor side made meaningful escape progress?
- Is the displayed cost acceptable to you right now?
- Can you return without immediately entering the Locust’s control area?
Four positive answers make a revive easier to justify. One or two weak answers usually mean spectating and preparing for the next round is better. Never let a teammate pressure you into a paid or limited decision.
Good revive situations
Revive when teammates are close to opening a route, when your return adds a needed carrier or support player, or when you were eliminated early by a recoverable mistake. If you know a safe loop from the return area, you can re-enter with a plan instead of repeating the same chase.
Tell teammates when you are returning and ask for the monster’s current landmark. Do not demand that they come to the spawn point; pulling the Locust there can remove your only safe window.
Weak revive situations
Decline when the round is nearly decided, the objective state is unknown, the Locust controls the likely return point, or the cost is not worth a brief attempt. Also decline if the prompt is unclear or appears stuck. Closing and reopening a purchase prompt is safer than clicking until something happens.
A revive should not be your default response to every elimination. Learning to avoid the original mistake often has more value than buying another few seconds in the same bad position.
Plan the return route
Before confirming, name the first landmark, a sight break, and a teammate or objective direction. On return, check whether you kept equipment or keys before moving. If the inventory is empty, switch to route support instead of chasing the previous objective blindly.
Move away from the most obvious lane and rejoin through a connected route. If an invulnerability or protection effect appears, do not assume its duration; use it to leave the return area immediately.
Team communication
Teammates should answer with the round state, not with pressure: “door route open, Locust at upper hall” is useful. “Revive now” is not. If the player returns, keep the escape lane clear and share objective changes. If they decline, continue without blaming them.
In voice chat, avoid giving spectator information the game does not intend survivors to have. Use only normal visible or permitted spectator details. Fair play keeps route knowledge meaningful.
Troubleshoot a failed revive
Spectating instead
When you do not revive, observe map connections and the Locust’s search order. Note which hiding places it checks, which routes let survivors break sight, and how objectives react. Do not treat one round as proof of a permanent spawn or rule. Use the next lobby to share the useful route without exposing another player’s private information.
Continue with the Survivor Guide to reduce repeat eliminations and Multiplayer Guide for team calls. Check Updates if the revive prompt changes after a game update.
Confidence
The revive option is Community reported in current target-game coverage. Price, limits, item retention, location, protection, and purchase behavior all remain Needs in-game testing.